Class DemoScript
Assembly: cs.temp.dll.dll
Syntax
public class DemoScript : MonoBehaviour
Fields
card_queue
Declaration
public Queue<card_draw_effect_tuple> card_queue
Field Value
deck
Declaration
Field Value
Type |
Description |
CardsPile |
|
deckSize
Declaration
Field Value
discard_card_window
Declaration
public GameObject discard_card_window
Field Value
Type |
Description |
GameObject |
|
Declaration
Field Value
Type |
Description |
CardsPile |
|
grave
Declaration
Field Value
Type |
Description |
CardsPile |
|
hand
Declaration
Field Value
Type |
Description |
CardsPile |
|
handSize
Declaration
Field Value
Methods
cancel_discard_window()
Declaration
public void cancel_discard_window()
Custom_FillCard()
Declaration
public void Custom_FillCard()
discard_current_card_draw_next()
Declaration
public void discard_current_card_draw_next()
Remove_Nrandom_card(Int32, Int32)
Declaration
public void Remove_Nrandom_card(int N, int random_mode)
Parameters
RemoveTargetCard(GameObject, Boolean)
Declaration
public void RemoveTargetCard(GameObject card, bool is_effect_triggered = false)
Parameters
Type |
Name |
Description |
GameObject |
card |
|
Boolean |
is_effect_triggered |
是否在移除时触发该卡牌效果
|
show_discard_window()
Declaration
public void show_discard_window()
shuffle_deck()
Declaration
public void shuffle_deck()
shuffle_hand()
Declaration
public void shuffle_hand()
Spawn_NCards(Int32)
Declaration
public void Spawn_NCards(int N)
Parameters
Type |
Name |
Description |
Int32 |
N |
|
SpawnCard()
Declaration
SpawnTargetCardToDeck(String, Int32)
Declaration
public void SpawnTargetCardToDeck(string card_name, int N)
Parameters
SpawnTargetCardToDeck_sig(String)
Declaration
public void SpawnTargetCardToDeck_sig(string card_name)
Parameters
Type |
Name |
Description |
String |
card_name |
|
SpawnTargetCardToHand(String, Int32)
Declaration
public void SpawnTargetCardToHand(string card_name, int remaining_count)
Parameters
Type |
Name |
Description |
String |
card_name |
|
Int32 |
remaining_count |
|